class RemWBullet extends ShotgunBulletDK;

defaultproperties
{
     bInfinitePenetration=True
     MaxRebounds=4
     MinRebounds=2
     PenDamageReduction=0.750000
     Speed=20000.000000
     Damage=55.000000
     MomentumTransfer=100000.000000
     MyDamageType=Class'PerksSimHostOrg.DamTypeRemW'
}
